Creativity

Creativity is the capacity to reinterpret, combine, or expand upon existing conventions to generate ideas or approaches that are both novel and valuable. It involves combining existing knowledge, experiences, and perspectives in innovative ways to solve problems, create art, design products, or develop solutions. Creativity is often the result of collaboration, feedback, and iteration.


  • Mill/Nine Men’s Morris

    Mill/Nine Men’s Morris

    Mill is a traditional two-player strategic board game played on a special board consisting of lines and connecting points. Each player has nine identical pieces of the same colour. The aim of the game is to place three of one’s own pieces in a straight line (horizontally or vertically). This formation is called a mill. During the game, students engage in creative thinking as they gradually develop their own solutions step by step. They experiment with different ideas, observe which strategies work effectively, and adjust their approach when necessary. Creativity is reflected in the learners’ willingness to try new solutions,…

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  • Melting Icebergs

    Melting Icebergs

    Melting Icebergs is a movement-based learning activity focused on creative problem-solving, in which students are challenged to find new and imaginative ways to fit safely onto an increasingly smaller surface. The central question of the game is not who stays in and who is eliminated, but rather: How can we creatively organise ourselves so that everyone can fit? Students experiment together with body positions, spatial arrangements and movement strategies, while experiencing that creativity often emerges from shared thinking, cooperation and repeated trial and error. The activity emphasises effort, experimentation and collaboration rather than competition or success. Skill focus Primary Skill…

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  • Reverse hide and seek

    Reverse hide and seek

    Instead of 1 person looking for everyone who is hiding, now only 1 person has to go and hide. The others have to go and find this person. When they know where that person is hiding, they should try to hide with that person unnoticed. The one who remains last is lost.  Skill focus Primary Skill Focus Complementary/Secondary Skill Focus Age group Student number Duration 6 -10 years old At least 4 children 1 round = 10-20 minutes

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