Grade 3. students


  • States of matter in motion

    Students combine science with art to explore how water freezes, melts, and evaporates in creative ways. The project develops creativity by challenging children to find expressive movements that represent tiny particles in different states of matter. Children improve their critical thinking as they analyse real-life photos and accurately translate scientific concepts into physical actions. Teamwork and problem-solving grow as small groups collaborate to choreograph and perform their own unique “movement stories” about phase transitions. This movement-based approach sparks curiosity and sense of wonder, helping students understand and remember complex natural phenomena through active, hands-on play. Brief description of the STEAM…

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  • Eco-Engineers

    This 4 stages minimum 3 hours STEAM program for 3rd-grade students explores how to clean dirty water using natural materials like sand, gravel, and charcoal. Students develop critical thinking by making guesses and testing which material layers filter the water most effectively. Teams practice problem-solving and design thinking skills by building their own models and fixing designs that do not work at first. The activity builds collaboration and a sense of wonder as students work together to find solutions for a global environmental problem. Through planning, experimentation, observation, and reflection, learners experience how design thinking and scientific reasoning can be…

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  • My Robot Friend

    During this 3-hour STEAM program, 3rd graders go through 7 stages to design a robot that understands and responds to human emotions. The project builds emotional awareness as kids learn to identify feelings in others and choose kind ways to respond. The journey begins with an emotion circle and scenario discussions to develop empathy and social awareness. Working in small groups helps students practice empathy and cooperative problem-solving while tackling social challenges together. In the Planning the Robot Response stage, students use IF-THEN logic to code caring responses, which builds both empathy and emotional awareness, regulation and communication.  Next, teams…

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  • Spaghetti and Marshmallow Pyramid Challenge

    During the 200-minute STEAM programme, 3rd graders will develop creativity, problem solving, critical thinking, resilience, valuing people, curiosity, a sense of wonder and openness through 7 phases of building spaghetti and marshmallow pyramids. The activity develops these skills while students create models of pyramids and identify points, lines, and angles. Teams practice problem-solving, as well as evaluating others’ ideas and being open to them, by designing stable structures within strict quantitative constraints to avoid wasting resources. Through two tests of construction (prototyping, evaluation, and improvement), learners strengthen their resilience and flexibility by adjusting their designs in case of structures failing…

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  • How does precipitation sound?

    This 3-hour STEAM program for 3rd graders has 3 stages that develop the SPIRIT skills of the students by combining the science of weather with the art of music. In the first stage, students practice creativity and critical thinking by exploring how to make loud and soft sounds using everyday materials and instruments. The second stage encourages curiosity and a sense of wonder as children learn to identify different forms of precipitation, such as rain, snow, and hail. In the final stage, teams use creativity again to perform “sound stories” that imitate specific weather scenarios, like a soft drizzle or…

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  • Painting and creative work in school

    This 3-hour STEAM program develops 3rd graders’ SPRIT skills through 2 stages of a combination of art with science and maker pedagogy through the theme of a hot air balloon (an interesting physical object) found in a piece of artwork by a well-known artist. In the first stage, children look at paintings by famous artists. Their flexibility is developed by listening to their classmates’ different ideas about what the artist was thinking. In the second stage, students build a hot air balloon/or any interesting items using simple materials such as egg cartons and foam, while the problem-solving, valuing others, creativity,…

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