Tips and Tricks for dealing with challenges

  • Challenge: Students swat randomly without thinking.
    Tip: Add a 3-second “thinking time” before swatting. Ask, “What connection did you imagine?” before awarding points.
  • Challenge: Stronger students dominate the activity.
    Tip: Rotate roles (swatter, clue-reader, idea-explainer). Each point must be justified by someone who was not the swatter.
  • Challenge: Students focus only on speed, not creativity.
    Tip: Introduce “creative points” for unusual associations. Bonus point for explanations that start with “What if…?”
  • Challenge: Some students feel hesitant or anxious.
    Tip: Allow non-physical roles (idea connector, creative thinker). Trick: Let pairs swat together for support.