This STEAM day is built on inquiry-based learning and engineering design. Students do not receive a single “correct” method immediately; instead, they are guided to explore, notice patterns, test ideas, and improve solutions. The teacher acts as a facilitator using structured questions rather than direct fixing. STEAM integration is explicit: science (forces, stability, friction, load testing), technology (using tools safely; documenting results: timer/camera optional), engineering (design cycle; constraints; prototyping; redesign), arts (da Vinci-inspired sketching, visual presentation), mathematics (measuring, comparing, recording, simple data tables; working with scale, ratios, and proportional reasoning when translating tabletop models into a larger real-world structure.
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