Beginner learner(6-7 years old): At this level, keep the transformed scenario very narrow (e.g., a simple welcome desk), give explicit scripts (“Say your name and one thing you like about school”), provide strong adult modelling, limit the number of layers (focus on classroom → one school connection), and use one quick reflection question.
Advanced learners (8-9 years old): At advanced level, expand the narrative (e.g., hero HQ with school and neighbourhood missions), allow children to choose from a small menu of roles, include structured peer sharing across two layers, and prompt them to name at least one common value and one next action.
Expert learners (8-9 years old): At expert level, learners help co-design the transformation or add their own layers (e.g., suggesting new community partners), take leadership in their roles, link their immersive experience to a follow-up real-world plan (e.g., organizing a mini welcome event or creating a thank-you for a neighbour), and reflect with less adult prompting on how their actions made others feel connected.