What next

  • Brief description, and rules of the implementation of the learning activity

    What is it :

    During an investigation or design activity, students encounter an unexpected problem that blocks their progress. They must think of possible solutions, make a choice, and adjust their approach to continue.

  • Indoor/Outdoor Classroom layout notes

    This activity can be conducted both inside the classroom and in outdoor settings, depending on the investigation or design task.

  • How does this learning activity develop this primary skill?

    • Encountering the problem: Students face an unexpected obstacle that prevents them from continuing their investigation or design task, which triggers the need for problem-solving.
    • Analysing the situation: They examine the problem carefully, identifying the cause and the constraints, which develops analytical thinking.
    • Generating alternatives: Students brainstorm possible solutions, exploring multiple approaches rather than settling on the first idea.
    • Evaluating options: They weigh the pros and cons of each possible solution, learning to assess feasibility, effectiveness, and potential consequences.
    • Making a reasoned decision: Students select the most suitable solution and implement it, practicing decision-making based on evidence and reasoning.
    • Reflecting on outcomes: After attempting their solution, students reflect on what worked, what didn’t, and why, which reinforces critical thinking and iterative problem-solving.
  • Specific classroom use outcome(s)  – what we want to achieve regarding skill development e.g. student understanding and/or behaviour

    Problem-Solving:  Students can recognize and analyse unexpected problems, devise and implement solutions, and reflect critically on their decision-making process.

  • Suggested use & practical examples

    Practical examples:

    Suggested use: This activity is suitable for tasks where unpredictable problems can naturally arise.

    • Science investigations: During an experiment, a piece of equipment fails or results are unexpected, prompting students to figure out how to proceed.
    • Design and engineering tasks: While building a model or prototype, students discover that a part doesn’t fit or a design doesn’t work as intended.
    • Outdoor learning activities: Students encounter environmental or logistical obstacles, such as weather conditions or unavailable materials, requiring creative solutions.
    • Project-based learning: When planning or executing a project, students face unforeseen challenges like missing data, time constraints, or conflicting ideas.
  • Materials/or tools needed for implementation

    The exact problem and the materials needed cannot be predicted in advance; students must identify the obstacle and, based on their proposed solution, determine and gather the materials required to address it.

  • Guiding questions

    Teacher’s role: the teacher is coaching, inquisitive and supportive, encouraging thinking, explaining and rethinking

    Understanding the problem:

    • What is the obstacle you are facing?

    • Why can’t you continue with the task?

    Identifying needs:

    • What do you need in order to move forward?

    • What resources or materials could help you overcome this challenge?

    Exploring possibilities:

    • What can you use from the classroom or environment to help you?

    • Are there alternative ways to solve the problem if your first idea doesn’t work?

     Decision-making and reflection:

    • Which solution seems most feasible and why?

    • How will you test whether your idea works?

    • What might happen if your solution doesn’t work as planned?

  • Tips & Tricks for dealing with challenges

    • Encourage students to pause and analyse the problem before jumping to a solution.
    • Ask guiding questions to stimulate critical thinking rather than giving the answer.
    • Promote brainstorming multiple solutions and considering alternatives.
    • Emphasize that mistakes are learning opportunities and part of the process.
    • Allow students time to gather or adapt materials based on their chosen solution.
    • Support collaboration, but let students make decisions independently when possible.
  • Difficulty level tailoring

    When using smart match as a working form with students aged 6 to 10, you can easily differentiate at three levels: beginner, advanced and expert. 

    Beginners:

    • Provide smaller, simpler tasks where the obstacle is obvious.
    • Offer hints or partial suggestions for materials needed.
    • Encourage working in pairs to support problem-solving.

    Advanced learners:

    • Use more complex or ambiguous problems that require independent thinking.
    • Limit hints, so students must brainstorm multiple solutions themselves.
    • Encourage reflection on why certain solutions may or may not work.

    Experts:

    • Introduce open-ended or multi-step obstacles where the problem may have multiple possible solutions.
    • Students must anticipate potential challenges and identify materials independently.
    • Encourage them to evaluate the effectiveness of their solution critically and consider alternative strategies.
  • Debriefing & Reflection questions

    • What did you learn about how to approach unexpected problems?
    • Which strategies helped you solve the problem most effectively?
    • What would you do differently if you faced a similar problem next time?
    • How can you apply what you learned about problem-solving in other tasks or subjects?
    • Did you notice any personal strengths or areas to improve in how you handle challenges?